The Drums of The Dead Contest with Nir Nakav of Salem!
The rules for this one are simple... Download any or all of the resources available below, videotape your version of the song and upload it to youtube, as a response to the following video: http://www.youtube.com/watch?v=9VcTbeHoBCs
*The winner will be chosen by Sick Drummer Magazine and Pulverised Records Staff Members and announced shortly after September 1st, 2010.
Contest Resources:
Click & Download these files for your reference!
Also available are 2 Mp3 files!!
1. Track With no Drums
2. Track With no Click

GOOD LUCK!!
Sick Drummer Magazine has teamed up with Richard Hoak, Relapse Records and Trick Percussion, to bring you another exclusive video contest!

This contest has ended and all winners have been emailed on YouTube, as well as being listed in the poster below.
Congrats to all the winners and thanks for all the entries!

Max Marzocca & UFIP Cymbal Giveaway!
This contest ended on March 1st 2010
The winner has been emailed, Thanks to all who entered!

Spaun Drum Co. "Destroyer" Snare Drum Giveaway!
From the July Issue of Sick Drummer Magazine!
This contest ended on Wednesday September 30th, 2009.
Our Winner: Jordan Perryman.

Check out this drum that was designed in cooperation with Gus Rios. Here is what Gus had to say about the creation of the drum:
"A few months ago, the guys at Spaun Drum Co. asked me to help design a snare drum that they wanted to market to "extreme metal" drummers. My design was based more on function than form. If you are playing loud music with more notation than usual, like blastbeats, you need a drum that not only cuts, but delivers the note quickly and with punctuation. When you hit any drum, the initial strike sends vibration down the shell and then hits the bottom head. That's where the tone comes from, and that's why bottom heads are half of a drum's sound. The shallower the drum, the more immediate the response. This is why piccolos (snare drums 4" or less in depth) are so loud and cutting, but usually lack in fatness. That's because the deeper the drum, the more full bodied it becomes. The wrong drum for a particular musical situation usually gets lost in the mix.
My design was a 5"x14" drum, a pretty standard size, but it works well for metal. We decided on a half inch thick shell to raise the pitch a bit and add both sheer volume and attack, all characteristics of a thicker shelled drum. Finally, die cast hoops. These hoops have little to no give, compared to standard triple flanged hoops. They make the center of the drumhead feel less spongy, which is perfect for blastbeats. I'm not saying that this particular drum is the ONLY one for metal -- certainly there are a lot of choices on the market that would be great as well. Just try a few out and find the one the works best for your music".

Obscura Cosmogenesis Drumming Contest - July issue of Sick Drummer Magazine
This contest ended July 31, 2009
Thanks very much to everyone for participating in this contest. I hope that all of you learned some new things. I certainly did and gathered a lot of inspiration by watching your videos. So in a sense, we have all won the contest in a way ;-) To pick the official winners was a difficult desicion, and it was even more difficult to make a ranking within these three, because every version had it's own strengths.
Thanks again and hope to see you all on tour in 2009/2010.
Hannes Grossmann
Grand Prize Winner - Zolideathmetal

First Place Winner - Musician Will
Second Place Winners - Joe Bondra, DizeazedFish and ComeToDaddy
Thanks,
Sick Drummer Magazine
|